The shuttle ascends under minor harassment from the Wraith continuing to fire in protest, but are already too far out of range to matter. The Colonel becomes lightheaded, however, which at first he attributes to the residual effects of the stunner, but then realizes that the shuttle possesses weaker inertial dampeners than he had grown accustomed to from the likes of a Puddle Jumper.
The commander turns to the pilot.
COMMANDER: No suit. Slow down a little for him.
He turns to one of the
other soldiers in the cabin.
COMMANDER: Garrus, give him something.
Colonel Shepard is injected and his head begins to clear.
There is a brief cloud layer and then Colonel Shepard
is treated to an unexpectedly welcome sight that
he first mistook for one of the clouds.
Consisting of a sleeker design than he has yet encountered, the SR-2 Normandy glistens pearly light from the sun as it awaits their arrival. Upon their approach, the bay doors open and receives them.
Colonel Shepard is escorted to the bridge.
JOHN: You sure know how to
make a guy feel welcome.
COMMANDER: Then perhaps now you would
be willing to explain my orders.
JOHN: Your orders?
COMMANDER: About why we were rerouted
to these exact coordinates where we found
you and given time-sensitive instructions
of when we could make contact.
JOHN: I'm sorry. I just spent a couple
of days held prisoner on a Wraith hive.
They were shuffling me off to hunt me
to death when my ship made contact and
said they'd be on the other side. But they
aren't here. And this isn't even where
I was supposed to end up.
COMMANDER: And who are these Wraith?
JOHN: Nasty, mostly. Just as soon suck the
life of any human they meet than
carry on a conversation. Though,
I've had the pleasure of a few of those.
They favor feeding on humans than anything.
GARRUS: Well I feel safer already.
Sorry to be you, Sheppard.
JOHN: Sheppard? Well that's a coincidence.
COMMANDER: Welcome aboard, Colonel.
I would like you to debrief First Officer
Garrus on everything you know about the
Wraith. Then you should get some rest.
Wraith. Then you should get some rest.
We'll talk about what to do next
on our way back to Earth.
JOHN: Earth?
COMMANDER: I don't have any more orders
up to this point. Unless, the Wraith present
an ongoing threat to us. Do you have any
recommendations?
JOHN: I didn't see one when I was down there,
but if you help me look for a DHD there's
a chance I have a way back home
through that stargate.
GARRUS: What do you suggest we
do about the Wraith?
JOHN: At their best they're pretty tough to kill.
But they've been getting starved out. That's a
double-edged problem we're having with them.
COMMANDER: What do you mean?
JOHN: They're wiping out the humans in the
Pegasus galaxy to survive. We've got a few
colonies that we're defending, but
things are bad right now for us.
COMMANDER: How long have you been
in the Pegasus galaxy, Colonel?
JOHN: A little over six years.
Why do you ask?
Why do you ask?
COMMANDER: Because humans are brand new to Pegasus.
No one else is supposed to be here.
One of the bridge officers takes
Commander Sheppard aside and
he returns from the conversation.
COMMANDER: I want you to tell me what something is.
Colonel Shepard is taken to the main holographic display
and presented with an image of the planet's surface.
Buried in the barren earth is a faint outline of something.
OFFICER: We extrapolated this structure.
A gridded 3D model appears.
JOHN: It's a hive ship.
He reconsiders.
JOHN: It's the hive ship.
I've been sent to the future.
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